Derek Elliotts Character Animation Class Dec 2005


Discreet Training Specialist
Gaming Program Coordinator
Animation Arts Centre, Seneca College Day Phone:  416-491-5050 xt 3855

 Max r8 Tech Spec PDF


Bio:

Derek Elliott specializes in training for character animation and 3d art development with 3ds 3ds Max/VIZ. Derek's animation career started in 1992 as an animator for television commercials. In 1995 he started his own company producing animation for commercials and videos before moving on to teaching in the 3D animation program at Seneca College.

In 2001, while teaching, Derek started working as a freelance animator on game titles. With Toronto's Pseudo Interactive, Derek was one of the lead character animators for the cinematics in the xbox title Cel Damage. And in 2002 Derek worked full-time as a senior animator at Torus Games in Australia working on games such as Ice Nine (ps2), Tao Berman Extreme Kayaking (mulit), and Grand Prix Challenge (ps2, xbox).   He has also been Art Director for Artimetix on a Massively Multiplayer Game and is currently the Producer at Black Ice Games, developers of Province of Demons and Arrrgh!!! for the PC.

At the 2004 Game Developers Conference Derek gave a full day tutorial on game development with 3ds max and the Unreal engine.

As well as being the coordinator of the Gaming program at Seneca College's Animation Arts Centre, Derek freelances in the animation industry and provides instruction to studios and professionals on new releases of software and animation techniques.

Derek's classes focus on development of animation skills and techniques using a wide variety of tools.  Character Studio is a main component however custom rigging and custom rig animation may also be included in the curriculum.  Derek can also cover any elements of modeling and texturing.  All of these topics and skills are transferrable over many areas of production including television and film, broadcast, video games and print.


A word from Patrick Attie'
Vice - Dean - Unv. - Haiti
"Another Excellent day!  The fact that we have little projects and time to practice
during the day is a good thing - However, some experience in character animation is a big plus,
as well as a basic knowledge of CS and the production process in order to get the
most out of the class."
Murph' Note: we Highly recommend taking Ted Boardman's Fundamentals Class prior to
Derek's Character Animation Class!


Hey Murph,
Jim and Ted, Thank you so much for another awesome experience! I have now been certified 8 times by Murphy’s Consulting (includes: VIS, MAX & Combustion). As a Sr. Student, I simply can’t say enough about your class. It’s fun and very educational and each time I attend I learn something new.

  My schedule is tight but I still want to learn as much as possible in the shortest amount of time. Murphy’s 2-4 day advance classes are fast pace and the small class size allows students to absorb allot of material in a very sort time frame. The instructors have given me focused  attention to cover new material and time saving techniques that have shaved hours off my projects and has given me the ability to be more creative with my designs. Jim has always provided top notch instructors like famous author Ted Boardman, Amer Yassine, Ken LaRue, and many others. Training materials (books, cd’s, etc..) have always been included so I don’t have to worry about spending more money unlike other training facilities. The class accommodations are most excellent and the atmosphere is very relaxed. This is what keeps me coming back again and again!

Please feel free to email me: don.steketee@comcast.net
Sincerely,
Don Steketee - Siemens
 


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Murph' Note: This Class is a "Must Attend" Event!
Now that Character Studio is part of the basic 3ds Maxr8 package there's no excuse not to offer it's capabilities to your clients.  
Whether your industry is gaming, broadcast TV, Films or architectural presentation, this capability will enhance your presentations and have your clients begging for more of the same.   


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With the new Polygon modeling tools in 3ds max you will experience a an approach to fast modeling techniques that you only dreamed about previously and how the use of expanded Named Selections Sets and Layers can enhance productivity with all modeling styles.


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Special classes for those of you who have a group or animation team that wish to fly in for an extended period of time.
Attention international clients!  Do you need to train two or more animators?
We will custom build a course to meet your specific needs.
for consultation regarding Instructor and Classroom fees.

Phone 1-920-437-3898 voice email is murph@virtualpartners.com  is: 1-920-

Phone is 1-920-437-3898
Directions & Where to Stay


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